OpenClaw Core Concepts #6: What Are Skills? Teaching Your AI Agent How to Think, Not Just What to Do
If you’ve been following this series, you already know that Tools give your agent hands, eyes, and a voice. Tools are the organs — the raw capability gates that determine what an agent is physically allowed to do. But here’s the thing: giving someone a hammer doesn’t make them a carpenter. Knowing when to swing it, where to aim, and how hard to hit … Read more